Race through a roomy many-sided arena where any of twelve faces can become down. Chase power-ups across every wall and ceiling, leap onto the floating dodecahedral core, and use Wall Walk to roam around it while completing a no-fail Star Tour.
Live 3D playground
The many-sided range
Building the playground…
✦★✦★
FASTROCKETBIGSPLATLONGSPEEDJUMPGRIP
Score0Round 1 · Target huntStars 0 / 4×1 comboDown: Golden floorShift in 22 sTargets hit: 0
★ ✦ ★ ✦ ★Arena alertGravity shift!
Bouncy Ball Blaster
Building the playground…
The many-sided arena and its bouncing-ball launcher are getting ready.
Mouse mode keeps the pointer inside the arena. Press Esc to pause and get it back.
How it works. Hit glowing targets to earn points; quick hits extend your combo for larger rewards, and every hit sends its target roaming to a new place. The no-fail Star Tour rotates through short missions, and finishing a round earns a bonus before the next challenge begins. Power-ups appear as glowing arcade capsules across every outer wall and ceiling, and they stay there when gravity shifts. Matching power-ups add both a level and more time. Rocket Shot increases the launch velocity of newly fired balls, Long Bounce keeps new balls in play longer, turbo boots increase running speed, moon jump adds height and distance, and Wall Walk lets you keep running across seams. The floating central dodecahedron is solid: fall onto it with Wall Walk active to grip it and run around its faces; press Space to release your grip and fall. Splat shots leave a colorful mark, then burst into a larger cascade of balls at higher levels. Comfort mode snaps the view into place and keeps celebrations still while targets continue roaming. Balls pass through one another and still expire so even a maximum-stack barrage stays smooth.